My game lags to death on android.
I tried running it on my phone and it was running at a horrible frame rate, I could barely play. However when I run it on the website it runs smooth.
Does anyone out there know how to make a game run better on mobile?
As far as I know, one of the more recent updates turned the PC exporter into a lagfest as well, it runs at 2fps on my gaming laptop. It might just be flowlab, grazer said he had an idea for optimizing the speed, and even removed the off screen object disable speed boost, but now music causes the games to lag horribly when exported. I don’t use the mobile exporter, but it may be suffering the same bug the windows exporter now has.
Hey, I’m still alive - I’ve been heads down focused on a new feature I’m trying to get ready for release, so I’ve been kind of ignoring the forum a bit, sorry
Anyway, post a link to the game and I’ll check it out on mobile. The issue could be something really simple, or possibly a bug I need to fix.
Hey, I’ve been gone for a while and I wanted to know if the problem had been fixed yet. I’m saying this because I heard that it was more of a problem with exporting.