# Giblons, Goofy Gold Gladiators (First Devlog)

**URL:** <https://community.flowlab.io/t/giblons-goofy-gold-gladiators-first-devlog/47511>\
**Category:** Community Lounge\
**Created:** [September 16, 2026, 11:51pm UTC](https://community.flowlab.io/t/giblons-goofy-gold-gladiators-first-devlog/47511 "2026-09-16T23:51:46Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Test\_Games](https://community.flowlab.io/user_avatar/community.flowlab.io/test_games/32/71703_2.png) [@Test\_Games](https://community.flowlab.io/u/Test_Games)\
**Post date:** [September 16, 2026, 11:51pm UTC](https://community.flowlab.io/t/giblons-goofy-gold-gladiators-first-devlog/47511/1 "2026-09-16T23:51:46Z")

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Behold my first try at a devlog.  
Giblons, Silly Goobers made only for collecting gold.  
Basically I was thinking of a clash royal inspired game, this will also be my first time trying making an online game.  
They’re indestructable but still get hurt dont worry.  
So Far I have made 15 Giblons. These designs are still in beta and i might change them to be more cartoonish but i want to stick with the simplistic pixel art style.  
 ![image](https://community.flowlab.io/uploads/default/original/3X/e/4/e4b7cddb228410a80ff38802b7ac8821e4806f11.png)

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<div class="post-metadata">

**Author:** ![Test\_Games](https://community.flowlab.io/user_avatar/community.flowlab.io/test_games/32/71703_2.png) [@Test\_Games](https://community.flowlab.io/u/Test_Games)\
**Post date:** [September 19, 2026, 3:15am UTC](https://community.flowlab.io/t/giblons-goofy-gold-gladiators-first-devlog/47511/2 "2026-09-19T03:15:34Z")

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9/18/26  
Giblon Leaders, technically your player.  
 ![img_asset_25571909](https://community.flowlab.io/uploads/default/original/3X/b/a/ba5994a905c32a050273d02f2d95a216be8dd7a8.png)  
Gluuty Green - Produces more currency  
Revolu Red - Buffs Giblons with speed and damage.  
Brilyen Blue - Takes out big threats.
