@grazer , A few weeks back I managed to Export one of my games to windows and I found a few problems. In the exported version, there is a glitch in which when colliding with a “Key” object a message should be sent to the “Gate” object which should have it destroyed. Instead, it only destroys a few of these blocks and has the majority not affected by this.In the online version of my game, nothing seemed wrong with the code and everything worked perfectly. But the worst part is this is not the only thing. There could be dozens more, but I can’t test it out because the problem above prevents me from accessing any level after level 2! @grazer Why is this happening and how can I fix a problem that technically should not be happening!? I need some help!
The Game is A Tale of Light and Darkness:
https://flowlab.io/game/play/1318390