Health Bar

@soethan1 That wouldn’t work if you have multiple enemies of the same type.

@JeffyBoi123 I made this example game a while ago:
http://flowlab.io/game/view/1292183

You basically attach a health bar object to the enemy (you have to make the bar yourself, and the animation too), and whenever the enemy gets hit it’ll send a message to the health bar to change its value. Just take a look and study/copy it.