My carrots are supposed to increase your health by 1 when you get 10 of them, but it is inconsistent. For example, I just had 2 health and it set me to 4 health. Also, for some reason, if you land on spikes when you have 1 health, it INCREASES your health by one! Please help because this is really getting annoying. Thanks and happy holidays!!! the link is Flowlab Game Creator - Down in a Rabbit Hole
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I’m sorry for the inconvenience, but I’m having a hard time reading you player object’s code. Could you please send a screenshot of the HP code, or bundle it?
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