OK, so basically i’m making a game and there is a part of the game where you shoot like 5 enemy things and then go to the next level. But i am not sure how to make it so once you kill all 5 enemies it goes to the next level. Any idea how? Help would be appreciated!
Here’s one way:
- Make an object just for keeping score, and add it to your level
- When an enemy dies, it sends a message the score object, which increments the score by 1
- Use a filter to check when the score reaches 5, then go to the next level
@grazer thanks a lot! I think i did it right, because its working so, thanks!