How to make Cursor follows fast Aim. Game
What are you asking?
I am asking How I wish Cursor would follow Aim on time.
You could either
- Use the bundle that “Aim” uses in the “Cursor”
- Combine the 2 sprites to make them the same object. (putting the center dot on Aim)
- Use the attacher behavior (but disables the hitbox)
ElecTronIC0:
I am asking How I wish Cursor would follow Aim on time.
I fixed that.
i need help too how to make laser trail’s rotation in gun’s bullet?
http://flowlab.io/game/play/1292088