well somethings broke
yes indeed lol i wonder what happend
i dont know, prob somethign with the name
the name ??? what do you mean
I don’t know for sure, try to join again
join back in like 10 sec
Join the game @miner67
[Just to clarify here, it sounds like you’re making a multiplayer game, and the object you were trying to Emit was probably a Shared object, right?
With flowlab’s multiplayer, you can’t Emit, Spawn, Attach, Join, or otherwise create Shared objects unless you are connected with another person. If you don’t like this, you can try making the object not Shared, but have it use the Shared Value behavior (found in the multiplayer section) to share the object’s position and other properties]
thank you for this @thebrickccentric
Uh, did you make a code that let the player pick up the bow then activate the code that attaches the player with a bow to the shooting arrow?
yes, the code attaches the bow then when the player clicks it sends a message to all attached objects (Only 1 at a time) then it activates. i got the bow working, but it only does when there a multiple players on
Nothing to say.
Ok, change from “Send to all attached objects” to Choose objects to send to", select the Bow object below the “Choose objects to send to”. Then, place a bow and try it.
It’s not that it’s because The game is multiplayer and a shared object. it cant emit uless there are at least 2 players on
You can use Player Check so it not gonna being dumb.
It’s ok how it is. Thank you though