Hi guys

So can u help @glithctyrus

Helloooooo @glithctyrus can u hellpppp???

Orz can somine help

set up an object with the mouseclick behavior block. use a message, and send it to an object keeping track of your number. use the mailbox on the object receiving the message, and have it go into the “in” input on a number (1) and to the “+” on another number (0) if you want to be able to see this number during play, use a blank label, and have the “out” on the number (0) connected to the “value” input on the label.
hope this helps

yes i can help I had to go offline for a couple days…

Hi how to make my game include ads

maybe @grazer can tell you I dont know much…

K thanks

Hi @F3Art how to make level size is different from other levels size

You mean like game screen size being different on different levels? That’s impossible.

K

Hi I have split screen game but I want when who get more score and the time out the player 1 or 2 win

Hope u understand

Thanks.

Plz answer @Superstargames

you can make the level bigger and have the camera follow the player farther if that’s what you mean.
just extend the cmaera limits farther but prevent the player from moveing past how big you want the level to go.
It’s not perfect but it works.

Plz answerIMG_20200617_222011

Plz answer @F3Art IMG_20200617_222011

@“Maged Maged” I shall summon him for you with the acient words: @F3Art

I have been summoned.
If you have a score for each player, use two filters both set to greater than 0 with the number going into an in on the filter. Have an always trigger going into both score numbers, and and have the out on both score numbers going into the value input on the opposing filter. Use an and logic gate for each filter going into input a and out on your timer going into both b inputs. out on each logic gate will have that player win when the timer is up.

Tell me if thats confusing.

Can u send screenshotz @F3Art plz

I don’t understand
So plz send them.

Thanks

Hey @Superstargames - this is otally doable. All you would have to do is… well…
Okay, maybe I exxagerated. This is hard, but possible.
Just have every single block shrink in size by 50% and give all blocks a timed pathfinding script to begin moving in on each other to make a tighter area that looks like the same hing but smaller, then add in the new blocks that were outside your screen.

I’ll send you a screenshot in a sec