Hi, I still need help on my game. I want 2 2s to combine and ONLY have a 4 left over. And I also want the tiles to stop floating all over the place, and other things like that. Can you please help me do both of those things, please? I appreciate all of the help I have gotten so far; there is just something that I am missing. Once this last thing is figured out, I think I would be able to finish my game. That means making 8s and 16s and 32s and 64s and so forth. It is going to be like a 2048 game, but with more features and challenges. Thank you in advance.
Link please.
Found out the Proximity can break…
- The message needs to be set to choose object (the selected object is already correct).
- Use 4 raycasts instead of proximity and it should fix it right up.
Oh yeah, I remember helping with this game before.
Yep, and I’m still stuck. Got any ideas for me today?
Did you try the raycast idea? ^
Yes I did, but there was still a 2 remaining.
Here’s where you messed up on the raycast idea:
- Timer is on 1 with a delay of 1
- Collision sends the message, not the switch
I didn’t realize that. Thank you, I will try it now.
I tried it and you were right! That’s what I want it to do! Thank you for your help!!!
np @TommyPL, just glad we finally got it fixed.
You’ve been trying to solve this for a month already, right?
Yes, and I could not have gotten it without your help. Thank you for your help.