how could i customize my health bar to make it look a more advance?

here’s an example grazer made

@USERNAME55 how would you make that connect to the player taking damage?

you can use filters. for example, the health number goes into a filter and if the health is 3, it will play a certain animation
something like this. change the number before the animation behavior to which frame you want it to be (you might need more than this if your player has more health)Screenshot 2020-08-08 at 11.27.19 AM

@USERNAME55 oh,ok i will try this


you’re welcome

@USERNAME55 do you have time to help me with something else?


i have an attack animation in my game but i dont know how to make it affect an enemy.


you can make it so when the animation is played it also emits something that affects the enemy

here are two example

@USERNAME55 the 2d example doesn’t showit with an an player animation.

i think the first example is for you

do this for the animation.
Screenshot 2020-08-08 at 1.51.43 PM

@USERNAME55 oh,got it thx

you’re welcome