How do I keep a label between levels?

Hi I have a label (of a score) in the behavior of my character, but when the character dies, I want the game to move to another “fail” page, where the character is no longer on the page, but the label still remains on screen. Is that possible?

Thanks.

if you put the to next level behavior on him with a collision and tell the next level to take him to another level and the label is on the character it should stay there. if not just make another object with the label on it and put it on the other level.

@seamothmaster45 I see what you mean, but I don’t want the character to be on the next page, and therefore the label will not appear there. And the label is a score which the character accumulates, so I don’t think I can just make another object with a label on it. I’m tryna work out how to connect the original score label to a label on another object so that it updates depending what score the player gets.