How do I keep the same properties of my player between levels

I’ve created the second level of my game. I took the player from my library of objects and changed the properties in this second level. I am not sure if I have to put my player in this same level or is better it comes from the first. How would you manage this?

The simplest way to make your player persist between levels is to click on the player object, select edit, then properties, then check the “keep between levels” box. Then the player will not be removed when changing levels.

Thank you, grazer.
I did what you said. However, I don’t know why, my player duplicates himself automatically. On top of that he don’t do the behavoir I’ve ordered. When I try to delete the duplicated it appears again. I don’t know what to do…

To stop the dupe. Turn it to reset on level start