My character can get hit five times then he kicks the bucket, and I want to make a health bar for players to keep track of this. I’m trying to use the bar mechanic in GUI but I’m not to sure what to do.
In the GUI section there’s a node called “Bar” which can be used to visually represent health.
What I do is I have a “Number” node representing the max health, I plug that up the bar, and I input the damage outputs into the “+” increment.
Thank you, that really helped!