In my game, I have a door which the user character has to pass through to get to the next level. I want to make that door visible only if the user takes a particular action, like hitting a lever or by taking special type of coin. The door should be invisible before that user action. Can someone pls suggest on how to make the door visible? Thanks
Player collision with lever> send message ____ to door. That’s what you need in the player. In the door:
Once> 0> alpha
Mailbox ____ 100> alpha
Use the “emit” block
or simply “spawn” (when collision, message, mailbox, spawn, coordinates, select grid)
Thank you!!! I will try
Thanks for the suggestion! !I will try that too!
Ok, I will try! Thanks!
I tried doing your suggestion…but it’s not working for me
I tried your suggestion but it was not working for me…
ok then, good luck for it
I was kind of confused with the emit…could you explain that a little more, pls?
I would recommend when the player collects or takes an object or action it will then use the spawn behavior which you can use a once behavior to input two numbers into the x and y coordinates for the door to spawn. The coordinates have to be the location you plan on spawning it in the game. Which when you click on a space inside the grid on the games editor it will tell you the x and y coordinates. I would just use a once behavior to set that into the spawn and when the player triggers it, it will send and output into the spawn making the door visible. I would not recommend using alpha although it would still work, the player can still interact with the door since it’s still there but just indivisible. Hopefully this helps.
Oh sorry @Cactus_Studios_Games I didn’t see your message about spawning either. I guess you can kind of say that I described a bit more detail regarding it, lol.
Thanks so much! It is kind of working!
I still don’t understand though because the spawn is not working
Number before spawn?
dont forget to select grid and to make sure x and y arent inverted
Ok, let me try…I never used spawn that much in my game before, so that’s why I’m probably confused
I had trouble with it too
Yeah…spawn is a little hard to understand
tell me if it works,ok?