I am very curious how to make a para shoot in flowlab that will slow you down when falling.
Parachutes in real life are created by air friction. Obviously that’s not how flowlab works, since air doesn’t exist for 99.9% of flowlab games, so we’ll have to find other ways.
method #1
Have the object emit a continuous but small impulse or motor up, which would slow the object or player down. More versatile but prone to update and game setting change bugs.
method #2
Have a parachute animation and manually have it position or move down. Much more janky and better for cutscenes or minigames, but less prone to bugs in the future.
thanks for the help I seem stupid I didn’t think of any of those things
No problem, it’s hard when you’re new!
funny thing is I have been using flowlab for 2 years
Have you had access to the forums? It’s hard to progress without help or serious dedication.
no I have not had access to the forums
Well there ya go. Good luck on your game, post it here when you are ready, @bitwit could give you a great review!
okay I will thanks for all the help
No problemo. If you wanna just hang out, check out the Glorious Off Topic Channel!
okay i’ll check it out