How do you make gravity harder when coliding with an item

please show an exalmple for me to make me understand easer here is my game https://flowlab.io/game/view/836578

To get the same effect, without actually changing the gravity:

Add a Motor to the object, and send a value into the y input. This will add a downward force to the object, just like gravity.

Thanks

Can you show a quick example please

Start with this, and adjust if needed:

  1. Add a Collision trigger, a Number, and a Motor.
  2. Connect the Collision output to the Number’s “in” input.
  3. Set the Number’s value to “10”.
  4. Connect the Number output to the Motor’s “y” input.