How do you make gravity harder when coliding with an item

please show an exalmple for me to make me understand easer here is my game

To get the same effect, without actually changing the gravity:

Add a Motor to the object, and send a value into the y input. This will add a downward force to the object, just like gravity.


Can you show a quick example please

Start with this, and adjust if needed:

  1. Add a Collision trigger, a Number, and a Motor.
  2. Connect the Collision output to the Number’s “in” input.
  3. Set the Number’s value to “10”.
  4. Connect the Number output to the Motor’s “y” input.