How do you make the koopa shell bonce off the move the other way?

Koopa shell isnt not bouncing offobstacle like it would in the original game, i need som help

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Have it the same as an enemy that changes directions when it hits a wall.

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i tried it it doesnt work

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Try changing the velocity input from x to forward in combination to what Lyndon_Bork recommended :upside_down_face:

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it still doesnt work

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care to link your game?

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