I have like no experience with Flowlab (although I do know how to do SOME things), and I’ve been having trouble creating projectiles that will fire down at the character from a boss monster. the monster doesn’t need to move around or anything, the plan was for the character to just dodge the fireballs.
I know how to make the projectile kill the character when it touches them, but I don’t know how to actually get the projectile to fire in a direction. I also don’t know how to make the projectile disappear once it touches a wall (or the player).
Thanks in advance!