So Im trying to create a health bar but the problem is In my game you get money over time and once you get 100$ you can buy one soldier that does damage to the enemy untill the soldier dies (all just an animation of the bar going lower over time) Once your soldier dies it should stop doing damage to the enemy (animation stops looping) but it either continues or it will stop but reset to full health (the first frame) Im trying to make it stop on the frame where it was after your soldier dies. Ive tried all the inputs but cant get it right.