I’m trying to make a memory game, I want to link the 2 cards. That if the two cards I click is not same it will flip back, but if it’s the same it will gone.
ex: card 1 == card 2? if no flip to close, if yes remove.
Try using a save behavior when you flip one card, and when you flip another read that same save file
I was working on an example too, and why using save behaviors? They’re supposed to save user data so when someone refreshes the page the saved values keep the same.
Ohhhhhhh, I never really knew what the main purpose of that behavior was