How to make a hitbox fit my actual sprite

Hi, the cowboy character in my game is just barely 2 canvas blocks tall but this causes the collision to not fit the cowboy at all. How do I fix this?

Use capsule collision

Use movable

@BerendBalhaar use movable

Set his collision shape to polygon

What do you mean it doesn’t fit the sprite because its too tall?
Hitboxes should automatically adjust to the edges of the sprite.
For a top down game like that, I would recommend a square hitbox.

in sprite editor check if you have extra boxes