How to make an insanely awesome action sequence in Flowlab

Okay, thank you for the clarification.

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You’d need to make effects, probably use starting values to make them more accurate and quicker, and sprites and animations like i said before.

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What are those? The rest I get.

if you send a 3 into the spawn of a spawn behaviour it edits the starting value of the object spawned, then you can make the object extract it
that’s very good for when you want to edit the speed of a particle

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Wow that sounds complicated

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