Hey Guys, Im a retired Flowlab user and Flowlab video maker, (If you want to find my vids search Classic_Mushroom) and I want to pass down my knowledge a little more. So here is how to making a attack satisfying. CAMERA SHAKE. This is the sole way to make good combat. It is the foundation of combat and not having it means that people are more likely to put your game down after a minute or two. Second but not required is Animation. Personally I haven’t done this yet but I know for a fact it works. And thats really it. If you want an example of this heres one of my old games. Pokemon Showdown: https://flowlab.io/game/play/1418671
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thank you all mighty one