I’m currently creating a game which you take a pixelated Rick Astley face and collect “UP” coins. The only problem is that whenever I collect a coin, I don’t know how to make another one appear in the game area (Think of a snake-like game play, where you collect coins, but don’t get bigger). I put an emitter on it, but I don’t know if it’s actually working or if it just appears out of the box.
Thanks for the helpful advice >_>
UPDATE Figured out a pretty difficult system that kinda works, would like any feedback if there are better ways.
@John.cooper321, I honestly don’t know how to use position, the Behavior Support is SOMEWHAT helpful, but not really. I’ve encountered another issue now, which I really don’t know what it is. Occasionally, Rick will collect a coin, and another one won’t spawn in. I tried adding a keyboard function to force-spawn a coin, but it doesn’t seem to work.