Is it possible to make a label value stay the same? I have a Mario game with a life system, and I also have different levels. How do I make the label’s value stay the same when I enter different levels? Ex: If the player has 2 lives, can I make it stay 2 lives when I enter level 2 or three? (Yes everything is in a global behavior, I don’t know what to do with it) Link: Flowlab Game Creator - New Crappy Mario Bros. PC!
globals
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I said this in the opening paragraph, what do I do with the global?
it’s just a number behaviour that makes it easy to have a value that all objects can use
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yup, if you set a global named, say “dogs” to one, anywhere else with the global “dogs” will be updated to one
Also I see this game progressed a lot!
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