How to Make My Character Die In 1 Hit?

Hey all,

I’m making a game in Flowlab for my technology class in school and I would like to know how to make my playable character die when he touches an enemy.

This would be greatly appreciated, thanks guys!

There are a bundle in the behaviours that shows how to do this.

It’s called “Dangerous”

Thanks for the info but I still need one more thing. Every time the enemy spawns and touches the ground you instantly fail and have to restart. Is there any way I can fix this?

You have to change the object type (in collission) to player

You can also check the help page> examples