i want it so that when the player opens a gate, it destroys all of them instead on the one you went into collision with.
i want it so that when the players get to a certain health, if your down (like in left 4 dead or call of duty zombies) the cpus can revive you and when their down you can revive them.
plus, what you told me to put down didn’t work, it doesn’t destroy any gates, and when the gates are destroyed, ALL of that object are destroyed from the game, if that’s possible.
@“JR 01” theres a problem with the revive thing, could you help me with it? the cpus cant revive the player and when you revive a player, their health bar restores but here’s the thing, you can hold down O any time and restore the health bar, i wanted it so that you couldn’t cheat like that.
The player is different, so try a switch more like a down indicator to revive the player.
(This Switch needs to be OFF) \|/
For the Cpu’s to come close to the player, Adding to the follow movement shouldn’t be too much.
Just send a New message the the closes CPU to come to the player. You may get a better idea if you made the movement system in the Cpu’s.