I neeeed hhhhaaallppp again

I need a boss that has a health bar and can shoot at the player :grimacing:

use this example for the bosses health, https://flowlab.io/game/play/9822

To make the boss shoot you’ll need to make the object the boss will shoot first. Once you’re done, go into the bosses behaviors and put a timer’s output into an emitter’s emit input. Set the timer for repeat forever so he will continually shoot. Next, select what object you want the boss to shoot. I would also change the emit force to a higher number of your choice, expire after like 20 or 30, well, I haven’t yet seen your game so I’m just guessing on this one. Mess around with the properties until you find what you want.

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