So, I have a basic puzzle I’m working on. There are 5 ‘tiles’ that can be rotated into 5 different spots. When clicked tile 1 will turn one way and tile 2 turn the opposite direction.
I’m using global values to trigger the rotation on the ‘non clicked’ tile. However I set the behaviours up and copy them between the tiles and some work and others dont turn, or turn the wrong ones instead.