I would like to add an enemy to my top down shooter that cam move towards something while looking somewhere else

in my game there is an objective the enemy’s are always moving towards but I want then to still be able to freely spin to face the player in order to shoot/attack, how could I do this?

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Use an attach block that attaches a gun or turret to the main block. The first one moves towards the objective, the attached block points and shoots.

Just keep extracting the players x and y and attach it to a PoinAt. This doesn’t effect the position

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