in my game there is an objective the enemy’s are always moving towards but I want then to still be able to freely spin to face the player in order to shoot/attack, how could I do this?
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Use an attach block that attaches a gun or turret to the main block. The first one moves towards the objective, the attached block points and shoots.
Just keep extracting the players x and y and attach it to a PoinAt. This doesn’t effect the position
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