If you can help, much appreciated.

I can’t seem to post a link to my game for some reason but hopefully someone may still be able to help.

My Player has a spray can and I want it to run out. I’m trying to get my Emitter or the key that is used to activate the emitter to stop when at a certain number. I thought I could have the keyboard set to a switch and use a filter to turn off that switch when the number has been reached but I can’t seem to get it to work… Any help will be greatly appreciated… Screen shot of what I’ve been using attachedSpray Can 2020-04-12 at 4.28.29 PM

Put the emitter after the filter, use the ‘fail’ on the filter if you use ‘less than 1’.

Fail --> Emit

Thanks JR 01. I tried that but it didn’t work, thanks for helping.

Here’s the link to your game: https://flowlab.io/game/play/1392437

And try what I said before but instead use a different 100 block to start the bar at 100.
(you shouldn’t technically need the Once cause it auto start at a full bar).

Thanks So Much mate, your a genius…