Is it posible to save an entire level

So Ive been working on a recreation of stardew valley for a while now but I cant figure out how to make it save your entire farm I was wondering if there was a way to do this aside from 1000 save blocks

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I don’t think so. A save state behavior has been repeatedly requested, but it has not yet been added.

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ok Ill have to wait till that comes out because when I tried to use the 1000 save block method It fully bluescreened my computer

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You could try saving in chunks

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How?

However it is planned. Only a matter of time, really. No nagging Grazer about it, though, he already knows that it’s something people want so there’s no use in telling him. :+1:

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good to know thanks

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Chunk loading hasn’t been done in flowlab yet up to my knowledge, but basically use the new screen block to only activate the saves when you see the blocks. That will make sure they don’t activate all at once and crash your computer lol.

that is a great idea

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Thanks. The idea has been around since minecraft and maybe even before, but with this new screening block it could be pretty easy to implement!

I may make an example for the flowlab examples page

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I wonder if you could make a fully infinate game with this system of saving and loading 20x20 chunks

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I have been working on figuring that out for my beta terraria game. Stopped working on it a while back for the flowjams though.