Is it possible to create an advanced room system

is it possible to make a system that can recognise different rooms in a house and keep track of the objects in them as well as know whether or not you been been in a room?


For the objects, you can extract their Xs and Ys and have them as global variables using the “global” variable if that’s what you’re aiming for.

For the “if player has been in room”, you can have invisible objects in the room entrance doors that collide but arent solid, and they can activate on “collision” with the player. When making these, give them a sprite and have their opacity set to 0 with a “once” trigger so you can see them while editing


smart anwser way to use all the details