Jump Animation

Everything is working fine apart from his jump.
He jumps, but it you constantly tap the “up” key, he will jump mid-air.
I don’t want him to jump mid-air - I want him only to be able to jump when he hits the ground again.

Please explain how I get him to only be able to jump again when he hits the grounds .

(I’m new as well so the simpler, the better)
:slight_smile: Thank you

Ok This is an easy but can I see your game?

You can use the behavior bundle run& jump for a single jump. (You might have to delete some behaviors if you already set up movement)