Go into your player’s run and jump bundle and change the collision from “any” to “Ground” so that only the ground enables jumping. (that’s not the BEST way to fix this but the easiest and quickests)
Thank you for the help! Now when I when touch any coin I can’t double jump, but still when I’m beside a wall I can jump two times. Do you know how to fix that?
Hi, again. All you need to do is set the player object collision shape to capsule instead of rectangle (so it doesn’t have friction on the sides and it doesn’t stick to walls), and then inside the collision behaviors turning on the Jump Switch set them to only to “down” instead of all four directions.