Label Issues...?

So i wanted minimal blocks in my level so ive been using one block for all and such anyways so i wanted a block that extracted its position, added 2 tiles or so and have multiple blocks with a text to its left… but i seem to only be getting 1 text shared by all the blocks? i just need help… Note: The block or whatever that has the text 'n script is Enemy AI > Health (Bundle)

Link: Flowlab Game Creator - Galaxar (Current State: Unplayable)

End Goal: 1 Text per Enemy AI Block only using 1 Label Code Block.

I’m slightly confused, which label is this and what is the label for? I think you may be trying to increase the x by a certain amount, and you may of made the mistake of using 1 pixel instead of 32 pixels (a grid) to move it?

Labels are tied to the “type” of the object, so clone objects share the same label.

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Ah, Any way to maybe seperate the label?

Only way atm is to make a new object.

Well, little sad… but i managed to slap like a crap ton of filters detecting the Y value and the 3 labels would be assigned to that Y values position…

So goal… mostly complete… Only using 1 block but using 3 label code blocks…