I need help fixing the lag issue becasue after a while it lags a lot.
Oof, are you using a lot of raycasts?
14 fps is horrible that’s a lot of lag
oh yeah every single peice of terrain has 4 raycasts And is checking every like 5 milliseconds I think, alright I see your point
anyway I can optimize it?
So what are these raycasts for?
I fixed the issue (I think) but it was to get connected textures, made by yours truly but since it was made by me it was less then optimal
You could make them only activate when inView (if you havent already), that should help a lot.
how do I do that? idk where that is
At the very bottom of the triggers category of the behavior editor, which is the first category at the top. It is also the category of behaviors you are in by default.
thank you
pk[;mkmmlmn k n k
no problem
You can also type something like this below
<twenty chars example text>