Level carries width/hieght causing problems

So I make a level and set the width and height then I make another level sat a different width and height, then go back to my first level. However the first level then has the width and height of the second level and vice versa. Can I fix this so that when I switch between levels they keep their width and height? I really don’t want to redo all the work

width and height are the settings for the overall game screen. This is the size of the window, and cannot change per level.

Each level can be any size you like, you’ll just need to add a scroll view behavior to scroll around in it if it’s larger than the game screen.