Level navigation

I have some games where you use things such as doors to navigate between levels. I’ve figured out how to have a character’s stats stay the same, but I want to make it so that when I go back, I’ll spawn where the door is. here’s an example: https://flowlab.io/game/view/579742 (the door is on the far side of the level, in the room with the crown.)

Oh yeah, and I also need help with getting equipped items to stay on the character between levels. (I used an attacher.)

For now, do what I do and have one massive level.

But as far as that, set to have the character “keep on level reset”