Links between behaviors bug (found a way to replicate!)

When I hover over the links:


Just looking at them:
Screenshot (15)

UPDATE this game has the example but basically:


open the bundle then change the input to number then it breaks!

the break scales the further apart the lines are!

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For grazer to fix this, he needs to know the error issue. Show us the console next time this happens by hitting shift+ctrl+i

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also nothing comes up in the console (I’ve coded in HTML I understand how it works)
but I did find a way to replicate the bug! (by accident when coding)

I can reproduce this, thanks! :+1:

I added it to Trello, and I’ll get it fixed in the next release :slight_smile:

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I found another way to replicate it!


I copy and pasted this:
{“data”:{“behavior”:{“v”:“2”,“nodes”:[{“inputCount”:2,“outputCount”:2,“name”:“Proximity”,“behaviorType”:“logic.components.Prox2”,“x”:-180,“y”:-224,“group”:"",“id”:“8abaeacd5f125742”,“targetEntityId”:0,“threshold”:1000,“targetClassId”:12416536,“nearestOnly”:false,“firstObject”:true,“allObjects”:false,“contains”:false,“shape”:0},{“inputCount”:0,“outputCount”:1,“name”:“Once”,“behaviorType”:“logic.triggers.Once”,“x”:-540,“y”:-224,“group”:"",“id”:“8abb126e7cec8d47”,“resetOnLevelStart”:false},{“delay”:10,“count”:0,“version”:2,“inputCount”:3,“outputCount”:1,“name”:“Timer”,“behaviorType”:“logic.triggers.Timer”,“x”:-360,“y”:-224,“group”:"",“id”:“8abb188aefc35b48”},{“inputCount”:1,“outputCount”:0,“name”:“Message”,“behaviorType”:“logic.components.Message”,“x”:0,“y”:-224,“group”:"",“id”:“8abc01496a7f8c4b”,“msg”:“close +”,“targetEntityId”:0,“targetClassId”:12421093,“sendToLastContacted”:false,“sendToEntity”:false,“sendToSelf”:false,“sendToAttached”:false,“sendReply”:false},{“inputCount”:1,“outputCount”:1,“name”:“Destroyer”,“behaviorType”:“logic.components.Destroyer”,“x”:0,“y”:-128,“group”:"",“id”:“8abe87c3cc796843”},{“inputCount”:2,“outputCount”:2,“name”:“Proximity”,“behaviorType”:“logic.components.Prox2”,“x”:-180,“y”:-128,“group”:"",“id”:“921b306fb178cc41”,“targetEntityId”:0,“threshold”:1000,“targetClassId”:12440396,“nearestOnly”:false,“firstObject”:true,“allObjects”:false,“contains”:false,“shape”:0}],“links”:[{“input_id”:“8abaeacd5f125742i1”,“output_id”:“8abb188aefc35b48o0”},{“input_id”:“8abc01496a7f8c4bi0”,“output_id”:“8abaeacd5f125742o0”},{“input_id”:“8abe87c3cc796843i0”,“output_id”:“8abaeacd5f125742o0”},{“input_id”:“8abb188aefc35b48i0”,“output_id”:“8abb126e7cec8d47o0”},{“input_id”:“8abb188aefc35b48i0”,“output_id”:“8abb126e7cec8d47o0”},{“input_id”:“921b306fb178cc41i1”,“output_id”:“8abb188aefc35b48o0”},{“input_id”:“8abc01496a7f8c4bi0”,“output_id”:“921b306fb178cc41o0”},{“input_id”:“8abe87c3cc796843i0”,“output_id”:“921b306fb178cc41o0”},{“input_id”:“921b306fb178cc41i1”,“output_id”:“8abb188aefc35b48o0”},{“input_id”:“8abc01496a7f8c4bi0”,“output_id”:“921b306fb178cc41o0”},{“input_id”:“8abe87c3cc796843i0”,“output_id”:“921b306fb178cc41o0”}]}}}

into a game that didn’t have those objects then I deleted the bottom proximity!

It’s a small chance (it worked twice in a row then stopped ill try messing around with it) definitely looks crazy XD

also last but not least when you connect a line and scroll out it will sometimes think your dragging the line way to the side

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