List of Ideas/Opinions for Flowlab

Flowlab is, on it’s own, a great tool for game designers. However, many improvements can be made. Here are 3 that I think are update-worthy.

1. More Camera Flexibility

The camera is very limited, to say the least. The camera can only be implemented at one sprite, and if you do more than that, it gets really messed up, to say the least. I believe the camera should be it’s own object, with the ability to move the focus anywhere, even outside the game screen. This will help more with RPG based games, cut-scenes, and title screens.

2. More Music Options

Having an mp3 link to use for music is a bit weird, especially since Flash can upload mp3’s onto the program. Although it may be slow, which is totally fine by me, mp3s should be able to be uploaded to Flowlab for use in games.

Also, multiple sounds cannot play at once. This may be just me.

3.Behaviours

The following is a list of behaviours that I believe would benefit Flowlab.

  • Mouse Hover - Trigger - Does what you think it does.
  • Keys - GUI - Presents a key selected, with an option to toggle on reaction to that key pressed.
  • Switch Level - Game Flow - Switches level to ones desire.
  • Menu - GUI - For buttons, options, etc, to be displayed.
  • End Game - GUI - Triggers a sequence of events, ending with a restart.

1- You have already a lot of possibilities you can do with the camera right now… Just need to understand all behaviours basicly

2- multiple sounds can be played at once and you can upload your music to dropbox or kiwi3 and put the link onto flowlab… (btw If your music plays with lag in browser it plays with less lag when exported)

3-
Mouse over - exists
Keys - It’s super easy to make (Key press - plays animation of a drawn key)
Switch Level - It exists
Menu - You can do it with the current behaviours
End game - You can do it with the current behaviours

I think I recommend checking the Behaviours handbook in the help page
https://flowlab.io/behavior_handbook/

or other games so you can understand how they work.

Hey @PixlJacket

  1. For more complex Camera behaviors, put the camera in it’s own object and move that around instead of adding it directly to your player. Example: http://flowlab.io/game/play/810630

  2. Multiple different sounds can play at once, but the same sound can not play multiple times overlapping. Uploading sounds will be implemented Real Soon ™, but it will not be available for free accounts, I can’t afford to host that.

  3. As @PixelPizza mentioned, this stuff all exists already