Flowlab is, on it’s own, a great tool for game designers. However, many improvements can be made. Here are 3 that I think are update-worthy.
1. More Camera Flexibility
The camera is very limited, to say the least. The camera can only be implemented at one sprite, and if you do more than that, it gets really messed up, to say the least. I believe the camera should be it’s own object, with the ability to move the focus anywhere, even outside the game screen. This will help more with RPG based games, cut-scenes, and title screens.
2. More Music Options
Having an mp3 link to use for music is a bit weird, especially since Flash can upload mp3’s onto the program. Although it may be slow, which is totally fine by me, mp3s should be able to be uploaded to Flowlab for use in games.
Also, multiple sounds cannot play at once. This may be just me.
3.Behaviours
The following is a list of behaviours that I believe would benefit Flowlab.
- Mouse Hover - Trigger - Does what you think it does.
- Keys - GUI - Presents a key selected, with an option to toggle on reaction to that key pressed.
- Switch Level - Game Flow - Switches level to ones desire.
- Menu - GUI - For buttons, options, etc, to be displayed.
- End Game - GUI - Triggers a sequence of events, ending with a restart.