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I want an option to be added in the advance settings where the players can see your code, but can’t manipulate it. I’ve had issues with people taking advantage of my save system to gain progress in my single player games. I understand the edit button is there so others can learn from your code, but its just kind of frustrating when you see others using it to cheat the game you working on for ages.

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Unfortunately, this may deviate from one of Flowlab’s core features.

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What do you mean? (As in I don’t understand)

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Public games are meant to have code you can tinker with. Just tell all the singleplayer cheaters to touch grass. They are only harming their own fun after all. Its the multiplayer cheaters that you really have to worry about, but Flowlab has got that covered.

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Its really just the save files i’m bothered about. But i see your point

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So there is a requested feature “prevent saves after opening editor” that I think will solve your issue. It’s in Trello here:

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