So, im trying to make it so when the rock miner doesn’t detect any more small or large rocks, it gives a output. But when I use a NOR gate to output when there’s no input, it outputs even when there is still a input.
@ToastMaster64
Now that you I’m looking back at it, its doing what your describing.
The weird bug is that it’s fixed whenever you just move the gate.
Like don’t change or disconnect anything, but just only drag the behavior
After moving it, you may be able to just move it back to where it was, its kinda a weird bug and should be fixed after this.
Try moving the small rock collisions too
and ig in a way to where the cords aren’t bending too much.
Its not supposed to act like a cinc in a water hose.
Moving a few things around eventually gets it to work for me.
This is actually not a bug. What youre seeing here is how the engine actually doesnt do multiple inputs simultaneously, but prioritizes the upper-left most input first. Thats why your logic is acting a little unexpected.