Made a Sequel Game

I tried adding a death count before and it didn’t quite work out, could you explain how I could add one?

1 Like

Every time the player dies add 1 to a Global value. Then have an object with that Global value display it on a Label. That will give you the death count, but it will reset on level start, so switch the object to “Keep On Level Restart”

1 Like

Use a Once block, so each time it restarts it adds one.

1 Like

I have zero experience in making death counters, and have never even tried, and I have also only used save blocks once, but perhaps you could have something that adds 1 to a number block upon every death, and have that number block go into a save block, and then have the death counter read that save and display the number?

1 Like

Oh, yeah, that works too, lol

1 Like

Give me an example, I’m trying to do it and it’s not working out.

1 Like

Did you fix it? it seems to be working fine for me

Yeah I fixed it haha, thanks for the suggestion.

1 Like

Oh yeah, I made a walkthrough for all of the main endings and I’m editing it to cut out all of the parts where I die, and add more context.

2 Likes

The death counter adds when you enter a new level, how could I fix that?

2 Likes

Ok that should fix it. Made sure it goes into the number block, not the global

2 Likes

Yay, thank you!

1 Like

Alright, thanks a ton.

1 Like

Just use Flowlab more and you will get better. It worked for me!

1 Like