I tried adding a death count before and it didn’t quite work out, could you explain how I could add one?
Every time the player dies add 1 to a Global value. Then have an object with that Global value display it on a Label. That will give you the death count, but it will reset on level start, so switch the object to “Keep On Level Restart”
Use a Once block, so each time it restarts it adds one.
I have zero experience in making death counters, and have never even tried, and I have also only used save blocks once, but perhaps you could have something that adds 1 to a number block upon every death, and have that number block go into a save block, and then have the death counter read that save and display the number?
Oh, yeah, that works too, lol
Give me an example, I’m trying to do it and it’s not working out.
Did you fix it? it seems to be working fine for me
Yeah I fixed it haha, thanks for the suggestion.
Oh yeah, I made a walkthrough for all of the main endings and I’m editing it to cut out all of the parts where I die, and add more context.
The death counter adds when you enter a new level, how could I fix that?
Yay, thank you!
Alright, thanks a ton.
Just use Flowlab more and you will get better. It worked for me!