Making creepy games

bugmonster
bugmonsterjumpscare
so umm i didn’t see your reply while making it and kinda went all out

so can you make one big screenshot of the animations you just made into

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puginarug really doing paid labor for free rn

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lol yeah

ok, here’s a huge sheet of all of the animation frames

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also quick thing
you’re gonna have to credit me

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heres the game https://flowlab.io/game/play/2170911

why did you stretch the player? i made the monster to be larger than the player but now it kinda just looks weird

you should also set the monster’s emit to “don’t expire” although it’d be much better if you just used a spawn like this:


you should also add this to the monster’s object to make it stop while killing you

also why did you make the kill animation only 4 frames?
@nilocash12

oh crap, do to the software i use the sprites are all screwed up in flowlab, let me fix that for you!
edit: here they are
monsterscare
monsterun
guysweep
guyrun
i apoligise for them being slower, just set all of the animation’s delays to 1
@nilocash12

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well i’m sorry for it but i had to size up the player because i wanted the player to be 2 blocks tall and the monster was too because i wanted to have the monster be 2 blocks tall because i did not know that the player had to be 2 blocks tall too! because i do not like one block tall players i’m very sorry for it and i wanted the monster to go away after a time because i did not want the monster to stay there because it would be too hard for the player to watch out for the monster and collect trash at the same time and because of limits because i have free edition. i’m very! very sorry bro but i fixed the animations a little bit and made the monster bigger than the player just like you said.
https://flowlab.io/game/play/217091

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