Mario-Like Mechanics?

How could I make mario like jump? Like Tread’s jump, couldn’t find the code for it though.

I don’t think I could use eases because eases don’t stop, they will go until they finish.

3 Likes

Do you mean a jump with double jump and coyote time? :upside_down_face:

1 Like

No, holding down jump and the shorter amount of time you hold jump the lower you jump, the longer you hold the key the higher you jump.

2 Likes

Here, @JR01 made that exact jump example before, along with others. Here’s the game:

Jump Examples - JR_01

You’ll find what you’re describing as the “long jump” in section 3.1, 3.2, and 3.3 (you’ll see what I mean when you start the example). I’d suggest using 3.2 or 3.3 though, as they appear to be smoother.

3 Likes

Alrighty. thanks.

just created a proceduaral generated runner and it’s SO laggy.

1 Like

Speaking of this example, I just revamped the long jump 3 and put 3.1 - 3.3 offscreen.

2 Likes