Massive Bug Ruins my game

Trying to make a game with my aseprite sprites, and I have to screenshot them because of importing not working. Though, big problem: things that have a size under 50% lose their entire click hitbox. Testing is ruined, buttons are ruined, and I know I can add an invisible object behind the buttons, but making a ball is not going to work. What should I do to fix this? Is there anyway to bypass this bug?

You’ll need to start by using more reasonable sized sprites. Using very oversized images will be terrible for your game’s performance and load times.

Export your sprites from Aseprite as 32px x 32px png files (or multiples of that, like 32px x 64px).

Resized sprites should still have a click area, so I’ll look into that, but you for sure need to fix the sprite sizes before you keep going.

You are not able to import aseprite files into flowlab

Nvm found a way around it

This is correct, which is why you have to:

Export your sprites from Aseprite as 32px x 32px png files

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