is a memorization game and a test of your fast-clicking fingers!
Designed to be simple, sleek, and spicy this game will make you snap into focus everytime you hear the Ding! of matching!
To play this game, simply remember the cards shown in the correct order, then place those cards during the matching period!
Rate this game on a scale of 1-5 based on these 4 categories.
Replayability #/5 - Does the game have variety, or is it exactly the same every time?
Graphics #/5 - Do the graphics look good or bad? Simple or minimalist isn’t bad, as long as it’s not ugly.
Code #/5 - How well organized is the code? Is it jank? Is it buggy?
Fairness #/5 - Does the game use unfair RNG? Is it 100% possible to beat on every difficulty?
The game is only ~10 seconds long due to being made for floWare, a game created by Mhx to include lots of mini-games created by Flowlab users.
Please rate this game if you get the chance. And when you do, play all the modes (Easy, Medium, Hard, Expert). After that see how far you can get in Free Play, then come back here and rate it.
I am… utterly confused, it only shows one card, then I click that card later and win
That’s how the game is meant to be played. Once the game loads click 1-4 to switch difficulties.
It’s a bit janky, because that’s the default system for testing, so I’ll change it to a cleaner version later
ohhh, I see, played it again, and its a lot better. If you want, I can improve on art and stuff like that, cause currently its pretty messy
also, how bout a leaderboard, where which difficulty provides a multiplier to the score
Well this is meant to be a quick 10-second minigame, not something fully fledged out.
If you want to do art though I’d appreciate whatever you come up with
cool, add me as one o the game devs, I promise to not disappoint
why… are there so many red barrier thingys
I’d have to ask Mhx to do that, he created the team because this game is made from a template he made for people to submit mini-games for his game floWare. But if you send the art here or a DM I can add it in
Inside the template, people can only use 10 object types (I think I only used 5). People are also given barrier objects that they are allowed to use.
hokay, sure, will do that
Also, I just made it so that after completing a round it takes you to the next difficulty so it’s easier for people to test. (If you have any other suggestions all of it is appreciated)
But I think the most glaring part are the random texts that dont fit in random places
If that were removed, it would look a lot cleaner
I didn’t add that, that’s there from the default template which was originally 16x9, but Mhx changed it to 32x18 so now it looks super weird. I’ll remove it because it’s just there for developers to test things.
Cleaned up the text so it looks cleaner.
I like it, but I’m not sure what’s it’s meant to be used for
You could use it as the main screen, I have set aside 2 blank blocks for the Play, and option buttons
If you need the cards and the words separate I can do that(in case you want to juice up the match thingy)