I have nearly finalized a game and I am considering launching it on the apple store; are there any ways to test games for mobile (touch) abilities without launching it? As is, it uses keys to control the player and I will need to change the controls for touch. Thanks!
You can build an “Ad Hoc” version of your game that you can install on your local device. Then, once you’re satisfied, you can build the final “App Store” version that can be submitted to Apple. Does that answer your question?
Yes, thank you!